Classes Human Knights of Solarus Min Abl: Str 13, Con 10, Wis 12 Specialization (Multiple): Must specialize in Sword(any) and Lance Immune Disease: 7th level Protection from evil: 3rd level Start game with Plate Mail, Sword, L. War Horse w/barding Must be Lawful Good Must take Riding(Land Based) Options (15 pts) - Priest Spells (as Paladin, 9th); 10 pts - +2 to Poison Save; 10 pts - Followers; 5/10 pts - Leadership; 5 pts - Magic Resistance; 15 pts _____________________________________________________________________________ High Elven Bladesinger Min Abl: Str 12, Dex 15, Int 14, Con 10 Specialization: Long Sword (required) Wizard Spells Elven Chain Major Bladesong Spell Level Lvl Cast Lvl 1 2 3 4 5 4 1 1 - - - - 5 2 1 - - - - 6 2 2 1 - - - 7 3 2 1 - - - 8 4 2 2 1 - - 9 4 3 2 1 - - 10 5 3 2 2 1 - 11 6 3 2 2 1 - 12 6 3 3 2 2 - 13 7 3 3 3 2 1 14 8 4 3 3 2 1 15 8 4 4 3 3 1 16 9 4 4 3 3 2 _____________________________________________________________________________ Magic Orders White(Good) - no necromancy, -1 point per spell Gray(Neutral) - +15% learn spell, Bonus Spell every spell level Black(Evil) - +1 to caster level(spell avalibility and casting level), double points per spell Orginization The Council of Three Black Red White Arch Mage (15+) / | \ III III III Master Mage (12+) | | | IV IV IV (7+) -------------------------------------------------------------- 1d6/lvl + Int as Con Hp bonus + 1/3 lvls = total spell points pts. per spell = 1pt/splvl (except when DM clarifies) cantrips = 0 spell points, no memorization